Feb 21, 2019
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How I Am Setsuna And Lost Sphear’s Action RPG Elements Went Into The Making Of Oninaki

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By Sato . February 21, 2019 . 3:00pm

 

Tokyo RPG Factory, the Square Enix studio that draws inspiration from classic JRPGs, is releasing its third title with Oninaki. Key creators discussed how it ended up becoming an action RPG in an interview in this week’s issue of Famitsu magazine.

 

Here’s a tidbit from the interview:

 

Famitsu: How did it end up becoming an action RPG?

Atsushi Hashimoto, Director: “At first, I tried making an RPG with a lone protagonist. I even threw in a drawing of Dragon Quest I in the drafts [laughs]. Since there wasn’t going to be any party members, I thought about throwing in job elements, and looked into all kinds of things…”

 

Ryutaro Sasaki, Producer: “So I said ‘Wouldn’t an action RPG be better with this plan?’”

 

Atsushi…


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