Mar 19, 2019
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NVIDIA announces Quake 2 RTX, first official screenshots and details |

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Back in January, we informed you about a mod for Quake 2 that added real-time ray tracing effects. Created by former NVIDIA intern Christoph Schied, a Ph.D. student at the Karlsruhe Institute of Technology in Germany, Q2VKPT was the first playable game that is entirely raytraced and efficiently simulates fully dynamic lighting in real-time. And today, NVIDIA has announced a new version that will be based on it.

According to the green team, Quake 2 RTX will feature real-time, controllable time of day lighting, with accurate sunlight and indirect illumination, refraction on water and glass, emissive, reflective and transparent surfaces, normal and roughness maps for added surface detail, particle and laser effects for weapons, procedural environment maps featuring mountains, sky and…



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