This past week I played through The Surge, a sci-fi Soulslike released in 2017. It seemed to go mostly under the radar but managed to garner some fairly positive review scores. It certainly passed me by at the time.
But, after spending 30-ish hours with it, I think it may just be one of the most criminally underplayed games in recent years.
It features some of the most intricate level design and thrilling combat since the original Dark Souls and Bloodborne, respectively.
Considering how popular the Soulsborne games and their many successors are and were, I can’t fathom how this game escaped my attention. Or perhaps that is precisely the reason.
There have been so many games like this in recent years, like Lords of the Fallen or Salt & Sanctuary, that at a certain point you kind of become numb to them all.
The Surge has some fairly unique art direction, and I think that this might be at least part of the reason I had overlooked it.
It has a kind of hard sci-fi aesthetic (which I’m…
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