Jan 7, 2020
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AGDQ 2020’s Fallout Speedrun Is a Technically Impressive and Beautiful Mess; You Should Watch It

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Personally, I’m not really that into Fallout speedruns (or Elder Scrolls for that matter), as they usually just involve clipping your character out of bounds and doing all sorts of weird tricks to give them unnaturally fast movement speed. Tomatoanus ran all the main Fallout games at AGDQ 2020, and it features all of those same complaints I just listed, but it’s still probably going to be one of the very best runs you’ll see this week.

The Fallout Anthology run starts off fairly straightforward; the first two games can be cleared very quickly at this point, but it’s from Fallout 3 onward where things start to get really fun.

Here, Tomato starts explaining the various speed techs that come with speedrunning Fallout games, including a cool trick with bullet-by-bullet reload animations that you can manipulate to give you…



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