Mar 28, 2020
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NVIDIA is working on a user-adjustable sharpness setting for DLSS 2.0

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NVIDIA has recently launched a brand new version of its DLSS tech, DLSS 2.0. DLSS 2.0 is being used in Deliver Us The Moon, Wolfenstein: Youngblood, CONTROL and MechWarrior 5. And according to the green team, a new user-adjustable sharpness setting will be soon be added to it.

According to reports, there is currently a hidden command for DLSS 2.0. This command is “r.NGX.DLSS.Sharpness” which does not do anything at the moment. However, and according to NVIDIA, this is a user-adjustable sharpness setting that is coming soon to DLSS 2.0.

“We are currently hard at work calibrating the user-adjustable sharpness setting to combine well with the internal sharpness value produced by DLSS’s deep neural networks, in order to consistently deliver a high-quality output while still giving the user a significant level of flexibility over the amount of sharpening they want applied. It is currently available only as a debug feature in non-production DLSS builds.”

This will undoubtedly…


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