Mar 24, 2020
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Resident Evil 3 Remake New Game Plus, difficulty settings, game length and more

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Resident Evil 3 Remake fans, here is something for you today. Some new details have emerged from various Resident Evil 3 Remake interviews. In an interview with GamingBolt, Resident Evil 3 producer Peter Fabiano talked about Nemesis. In terms of visual design, the art director Yonghee Cho wanted to make Nemesis fit naturally in the re-imagined and photo-realistic Raccoon City.

Gameplay-wise they wanted players to feel that they are constantly being pursued by the Nemesis. Hence the name The Pursuer and that’s why he is so agile in his movements. Which he very much is, since I had a taste myself. Fortunately, the dodge mechanic works quite well on him.

In another interview with GameInformer, Fabiano talked about the combat knife in Resident Evil 3 Remake. According to him the knife is now inexhaustible, meaning you can use it without any fear of breaking, or some other nonsense.

A game that is all about survival horror and with all the resources being limited, you need something that…



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