Oct 4, 2020
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Hades Developer Reveals Why Supergiant Games Took the Early Access Route

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Hades Creative Director Greg Kasavin reveals the reasoning for the game starting in early access before its eventual release two years later.

Releasing a game in early access puts a lot of developers in a strange balancing act where players are more forgiving because development clearly isn’t finished, but the launch has to really step the game up past what players have seen. Few developers have taken as full advantage of this type of strategy as Supergiant Games with Hades, which first entered early access on the Epic Games Store back in 2018.


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