Mar 12, 2021
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How Rust got back online after its servers literally caught fire

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When Rust producer Alistair McFarlane went to bed well past midnight, it seemed like a brief outage of Rust’s European servers was annoying and abnormal, but not severe. The Facepunch team in the US would be able to periodically check on the problem and bring the servers back up as soon as they could. “These problems never last more than a few hours,” McFarlane told PC Gamer in an email.

Rust is one of the biggest PvP survival games, a mainstay of the genre and of Steam’s most-played games list for years now. Each of the 24 servers that had gone down held nearly 10,000 people during peak hours, so more than a few players were inconvenienced.



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