Apr 22, 2021
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Last Stop Is A Truly Cinematic Experience That Uses its Camera In Clever Ways

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I’m a little surprised by just how cinematic Last Stop is. Developer Variable State wrestles the camera away from the player to frame every scene in different ways. Much like Silent Hill or The Medium, this is sometimes utilized to achieve a disturbing voyeuristic effect, but as Last Stop is a supernatural adventure game and not horror, the camera is used to convey more feelings beyond fear or dread.

It’s a totally different vibe from Variable State’s debut game, 2016’s Virginia. Virginia is portrayed in first-person, and gives the player control of the camera to observe and focus on the finer subtleties of its ambiguous plot. That, coupled with the lack of any spoken dialogue, allows Virginia to…

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