May 4, 2021
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“I Am Jesus Christ” May Switch From Unity to Unreal & Delay Kickstarter

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SimulaM’s upcoming game “I Am Jesus Christ” continues to be in active development, but big changes may be coming in terms of graphics and engine.

Today the developer released a new video in which the current Unity build of the upcoming demo is being compared to a much metter-looking version ported to Unreal Engine.

While the original Kickstarter campaign (which is also showcased in the video) was planned for a launch on approximately May 30, switching to Unreal would involve a delay to September. This would also allow SimulaM to avoid the summer months, which are considered a slower time for Kickstarter.

To that end, they’re asking the fans for feedback on whether they’d rather wait for better quality.

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