Jumping into a new MMO for the first time should be exciting. You can’t beat the buzz of making it through the introductory quests, when the world opens up before you and you get to explore a vast new world.
Unfortunately, I’m eight hours into New World, and I haven’t had that feeling yet.
You start with a basic sword and shield, which would be fine if the combat—and movement in general—didn’t feel quite so clunky. Your dodge ability doesn’t seem particularly effective either, though that may improve as you upgrade specific stats or gear. In the meantime, I guess that’s why you have a shield.
I’d rather play a ranged class, though, and I was relieved to find a bow quite quickly. But much like Fraser’s dilemma of needing bullets for…