Jul 27, 2021
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“You Have To Be Vulnerable” When Creating Art, Says Spiritfarer Creative Director

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Developer Thunder Lotus and iam8bit are scheduled to release physical editions of Spiritfarer for PS4 and Switch on August 3. Ahead of the release of the physical editions, I sat down with creative director Nicolas Guérin to discuss how folks at Thunder Lotus embraced vulnerability to create a death-positive game that deals with themes of grief, love, loss, and self-care.

In our conversation, Guérin shares how the stories told in Spiritfarer were inspired by the team’s own experiences with loss. He also talks about early concepts for the game–like how Spiritfarer originally saw Stella conducting a train as opposed to steering a boat and how the cyclical gameplay loop was once tied to the changing of the seasons–and…



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