Oct 31, 2021
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‘New World is not client authoritative’, Amazon says

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An invulnerability exploit was recently discovered in Amazon’s massively multiplayer colonialism simulator New World. Though it’s now been patched, the simple trick made players unkillable when they moved the window New World was running in. This started a conversation about whether the exploit worked because New World was “client authoritative”, that it was trusting the game client’s version of reality over that of the server, which would be a significant flaw. Though the initial viral Twitter thread about this has since been deleted, others elaborated on it.

Amazon has now posted on the New World forums to explain that “New World is not client authoritative”. Community manager Luxendra writes, “from a simulation standpoint New World…

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